device: allow blackholing sockets

This commit is contained in:
Jason A. Donenfeld
2019-10-21 13:29:57 +02:00
parent 47b02c618b
commit ffffbbcc8a
2 changed files with 14 additions and 4 deletions

View File

@@ -18,7 +18,7 @@ const (
sockoptIPV6_UNICAST_IF = 31
)
func (device *Device) BindSocketToInterface4(interfaceIndex uint32) error {
func (device *Device) BindSocketToInterface4(interfaceIndex uint32, blackhole bool) error {
/* MSDN says for IPv4 this needs to be in net byte order, so that it's like an IP address with leading zeros. */
bytes := make([]byte, 4)
binary.BigEndian.PutUint32(bytes, interfaceIndex)
@@ -41,10 +41,11 @@ func (device *Device) BindSocketToInterface4(interfaceIndex uint32) error {
if err != nil {
return err
}
device.net.bind.(*nativeBind).blackhole4 = blackhole
return nil
}
func (device *Device) BindSocketToInterface6(interfaceIndex uint32) error {
func (device *Device) BindSocketToInterface6(interfaceIndex uint32, blackhole bool) error {
sysconn, err := device.net.bind.(*nativeBind).ipv6.SyscallConn()
if err != nil {
return err
@@ -58,5 +59,6 @@ func (device *Device) BindSocketToInterface6(interfaceIndex uint32) error {
if err != nil {
return err
}
device.net.bind.(*nativeBind).blackhole6 = blackhole
return nil
}