Improved timer code

This commit is contained in:
Mathias Hall-Andersen
2017-07-27 23:45:37 +02:00
parent 47f8a3d89a
commit fb3fa4f915
6 changed files with 240 additions and 187 deletions

View File

@@ -44,21 +44,6 @@ func (peer *Peer) KeepKeyFreshReceiving() {
}
}
/* Called after succesfully completing a handshake.
* i.e. after:
* - Valid handshake response
* - First transport message under the "next" key
*/
func (peer *Peer) EventHandshakeComplete() {
peer.device.log.Info.Println("Negotiated new handshake for", peer.String())
peer.timer.zeroAllKeys.Reset(RejectAfterTime * 3)
atomic.StoreInt64(
&peer.stats.lastHandshakeNano,
time.Now().UnixNano(),
)
signalSend(peer.signal.handshakeCompleted)
}
/* Queues a keep-alive if no packets are queued for peer
*/
func (peer *Peer) SendKeepAlive() bool {
@@ -75,69 +60,89 @@ func (peer *Peer) SendKeepAlive() bool {
return true
}
/* Starts the "keep-alive" timer
* (if not already running),
* in response to incomming messages
/* Authenticated data packet send
* Always called together with peer.EventPacketSend
*
* - Start new handshake timer
*/
func (peer *Peer) TimerStartKeepalive() {
func (peer *Peer) TimerDataSent() {
timerStop(peer.timer.keepalivePassive)
if !peer.timer.pendingNewHandshake {
peer.timer.pendingNewHandshake = true
peer.timer.newHandshake.Reset(NewHandshakeTime)
}
}
// check if acknowledgement timer set yet
var waiting int32 = AtomicTrue
waiting = atomic.SwapInt32(&peer.flags.keepaliveWaiting, waiting)
if waiting == AtomicTrue {
/* Event:
* Received non-empty (authenticated) transport message
*
* - Start passive keep-alive timer
*/
func (peer *Peer) TimerDataReceived() {
if peer.timer.pendingKeepalivePassive {
peer.timer.needAnotherKeepalive = true
return
}
peer.timer.pendingKeepalivePassive = false
peer.timer.keepalivePassive.Reset(KeepaliveTimeout)
}
// timer not yet set, start it
/* Event:
* Any (authenticated) transport message received
* (keep-alive or data)
*/
func (peer *Peer) TimerTransportReceived() {
timerStop(peer.timer.newHandshake)
}
wait := KeepaliveTimeout
/* Event:
* Any packet send to the peer.
*/
func (peer *Peer) TimerPacketSent() {
interval := atomic.LoadUint64(&peer.persistentKeepaliveInterval)
if interval > 0 {
duration := time.Duration(interval) * time.Second
if duration < wait {
wait = duration
}
peer.timer.keepalivePersistent.Reset(duration)
}
}
/* Resets both keep-alive timers
/* Event:
* Any authenticated packet received from peer
*/
func (peer *Peer) TimerResetKeepalive() {
// reset persistent timer
interval := atomic.LoadUint64(&peer.persistentKeepaliveInterval)
if interval > 0 {
peer.timer.keepalivePersistent.Reset(
time.Duration(interval) * time.Second,
)
}
// stop acknowledgement timer
timerStop(peer.timer.keepalivePassive)
atomic.StoreInt32(&peer.flags.keepaliveWaiting, AtomicFalse)
func (peer *Peer) TimerPacketReceived() {
peer.TimerPacketSent()
}
func (peer *Peer) BeginHandshakeInitiation() (*QueueOutboundElement, error) {
/* Called after succesfully completing a handshake.
* i.e. after:
*
* - Valid handshake response
* - First transport message under the "next" key
*/
func (peer *Peer) TimerHandshakeComplete() {
timerStop(peer.timer.zeroAllKeys)
atomic.StoreInt64(
&peer.stats.lastHandshakeNano,
time.Now().UnixNano(),
)
signalSend(peer.signal.handshakeCompleted)
peer.device.log.Info.Println("Negotiated new handshake for", peer.String())
}
// create initiation
elem := peer.device.NewOutboundElement()
msg, err := peer.device.CreateMessageInitiation(peer)
if err != nil {
return nil, err
/* Called whenever an ephemeral key is generated
* i.e after:
*
* CreateMessageInitiation
* CreateMessageResponse
*
* Schedules the deletion of all key material
* upon failure to complete a handshake
*/
func (peer *Peer) TimerEphemeralKeyCreated() {
if !peer.timer.pendingZeroAllKeys {
peer.timer.pendingZeroAllKeys = true
peer.timer.zeroAllKeys.Reset(RejectAfterTime * 3)
}
// marshal & schedule for sending
writer := bytes.NewBuffer(elem.buffer[:0])
binary.Write(writer, binary.LittleEndian, msg)
elem.packet = writer.Bytes()
peer.mac.AddMacs(elem.packet)
addToOutboundQueue(peer.queue.outbound, elem)
return elem, err
}
func (peer *Peer) RoutineTimerHandler() {
@@ -157,17 +162,30 @@ func (peer *Peer) RoutineTimerHandler() {
case <-peer.timer.keepalivePersistent.C:
logDebug.Println("Sending persistent keep-alive to", peer.String())
peer.SendKeepAlive()
peer.TimerResetKeepalive()
interval := atomic.LoadUint64(&peer.persistentKeepaliveInterval)
if interval > 0 {
logDebug.Println("Sending persistent keep-alive to", peer.String())
peer.SendKeepAlive()
}
case <-peer.timer.keepalivePassive.C:
logDebug.Println("Sending passive persistent keep-alive to", peer.String())
logDebug.Println("Sending passive keep-alive to", peer.String())
peer.SendKeepAlive()
peer.TimerResetKeepalive()
if peer.timer.needAnotherKeepalive {
peer.timer.keepalivePassive.Reset(KeepaliveTimeout)
peer.timer.needAnotherKeepalive = true
}
// unresponsive session
case <-peer.timer.newHandshake.C:
logDebug.Println("Retrying handshake with", peer.String(), "due to lack of reply")
signalSend(peer.signal.handshakeBegin)
// clear key material
@@ -175,13 +193,15 @@ func (peer *Peer) RoutineTimerHandler() {
logDebug.Println("Clearing all key material for", peer.String())
kp := &peer.keyPairs
kp.mutex.Lock()
hs := &peer.handshake
hs.mutex.Lock()
// unmap local indecies
kp := &peer.keyPairs
kp.mutex.Lock()
peer.timer.pendingZeroAllKeys = false
// unmap indecies
indices.mutex.Lock()
if kp.previous != nil {
@@ -224,80 +244,103 @@ func (peer *Peer) RoutineTimerHandler() {
func (peer *Peer) RoutineHandshakeInitiator() {
device := peer.device
var elem *QueueOutboundElement
logInfo := device.log.Info
logError := device.log.Error
logDebug := device.log.Debug
logDebug.Println("Routine, handshake initator, started for", peer.String())
var temp [256]byte
for {
// wait for signal
select {
case <-peer.signal.handshakeBegin:
signalSend(peer.signal.handshakeBegin)
case <-peer.signal.stop:
return
}
// wait for handshake
func() {
var err error
var deadline time.Time
for attempts := uint(1); ; attempts++ {
deadline := time.Now().Add(MaxHandshakeAttemptTime)
// clear completed signal
Loop:
for attempts := uint(1); ; attempts++ {
select {
case <-peer.signal.handshakeCompleted:
case <-peer.signal.stop:
return
default:
}
// clear completed signal
// create initiation
if elem != nil {
elem.Drop()
}
elem, err = peer.BeginHandshakeInitiation()
if err != nil {
logError.Println("Failed to create initiation message", err, "for", peer.String())
return
}
// set timeout
if attempts == 1 {
deadline = time.Now().Add(MaxHandshakeAttemptTime)
}
timeout := time.NewTimer(RekeyTimeout)
logDebug.Println("Handshake initiation attempt", attempts, "queued for", peer.String())
// wait for handshake or timeout
select {
case <-peer.signal.stop:
return
case <-peer.signal.handshakeCompleted:
<-timeout.C
return
case <-timeout.C:
if deadline.Before(time.Now().Add(RekeyTimeout)) {
logInfo.Println("Handshake negotiation timed out for", peer.String())
signalSend(peer.signal.flushNonceQueue)
timerStop(peer.timer.keepalivePersistent)
timerStop(peer.timer.keepalivePassive)
return
}
}
select {
case <-peer.signal.handshakeCompleted:
case <-peer.signal.stop:
return
default:
}
}()
// check if sufficient time for retry
if deadline.Before(time.Now().Add(RekeyTimeout)) {
logInfo.Println("Handshake negotiation timed out for", peer.String())
signalSend(peer.signal.flushNonceQueue)
timerStop(peer.timer.keepalivePersistent)
timerStop(peer.timer.keepalivePassive)
break Loop
}
// create initiation message
msg, err := peer.device.CreateMessageInitiation(peer)
if err != nil {
logError.Println("Failed to create handshake initiation message:", err)
break Loop
}
peer.TimerEphemeralKeyCreated()
// marshal and send
writer := bytes.NewBuffer(temp[:0])
binary.Write(writer, binary.LittleEndian, msg)
packet := writer.Bytes()
peer.mac.AddMacs(packet)
peer.TimerPacketSent()
_, err = peer.SendBuffer(packet)
if err != nil {
logError.Println(
"Failed to send handshake initiation message to",
peer.String(), ":", err,
)
continue
}
// set timeout
timeout := time.NewTimer(RekeyTimeout)
logDebug.Println(
"Handshake initiation attempt",
attempts, "sent to", peer.String(),
)
// wait for handshake or timeout
select {
case <-peer.signal.stop:
return
case <-peer.signal.handshakeCompleted:
<-timeout.C
break Loop
case <-timeout.C:
continue
}
}
// allow new signal to be set
signalClear(peer.signal.handshakeBegin)
}