wintun: Wintun->Interface
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@@ -61,7 +61,7 @@ type rateJuggler struct {
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}
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type NativeTun struct {
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wt *wintun.Wintun
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wt *wintun.Interface
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handle windows.Handle
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close bool
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rings ringDescriptor
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@@ -84,20 +84,20 @@ func packetAlign(size uint32) uint32 {
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}
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//
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// CreateTUN creates a Wintun adapter with the given name. Should a Wintun
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// adapter with the same name exist, it is reused.
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// CreateTUN creates a Wintun interface with the given name. Should a Wintun
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// interface with the same name exist, it is reused.
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//
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func CreateTUN(ifname string) (Device, error) {
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return CreateTUNWithRequestedGUID(ifname, nil)
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}
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//
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// CreateTUNWithRequestedGUID creates a Wintun adapter with the given name and
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// a requested GUID. Should a Wintun adapter with the same name exist, it is reused.
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// CreateTUNWithRequestedGUID creates a Wintun interface with the given name and
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// a requested GUID. Should a Wintun interface with the same name exist, it is reused.
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//
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func CreateTUNWithRequestedGUID(ifname string, requestedGUID *windows.GUID) (Device, error) {
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var err error
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var wt *wintun.Wintun
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var wt *wintun.Interface
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// Does an interface with this name already exist?
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wt, err = WintunPool.GetInterface(ifname)
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@@ -113,7 +113,7 @@ func CreateTUNWithRequestedGUID(ifname string, requestedGUID *windows.GUID) (Dev
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return nil, fmt.Errorf("Unable to create Wintun interface: %v", err)
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}
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err = wt.SetInterfaceName(ifname, WintunPool)
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err = wt.SetName(ifname)
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if err != nil {
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wt.DeleteInterface()
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return nil, fmt.Errorf("Unable to set name of Wintun interface: %v", err)
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@@ -143,7 +143,7 @@ func CreateTUNWithRequestedGUID(ifname string, requestedGUID *windows.GUID) (Dev
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return nil, fmt.Errorf("Error creating event: %v", err)
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}
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tun.handle, err = tun.wt.AdapterHandle()
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tun.handle, err = tun.wt.Handle()
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if err != nil {
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tun.Close()
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return nil, err
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@@ -159,7 +159,7 @@ func CreateTUNWithRequestedGUID(ifname string, requestedGUID *windows.GUID) (Dev
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}
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func (tun *NativeTun) Name() (string, error) {
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return tun.wt.InterfaceName()
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return tun.wt.Name()
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}
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func (tun *NativeTun) File() *os.File {
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@@ -300,7 +300,7 @@ func (tun *NativeTun) Write(buff []byte, offset int) (int, error) {
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return int(packetSize), nil
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}
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// LUID returns Windows adapter instance ID.
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// LUID returns Windows interface instance ID.
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func (tun *NativeTun) LUID() uint64 {
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return tun.wt.LUID()
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}
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