wintun: remove memmod option for dll loading
Only wireguard-windows used this, and it's moving to wgnt exclusively. Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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@@ -10,6 +10,8 @@ import (
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"sync"
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"sync/atomic"
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"unsafe"
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"golang.org/x/sys/windows"
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)
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func newLazyDLL(name string, onLoad func(d *lazyDLL)) *lazyDLL {
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@@ -57,3 +59,40 @@ func (p *lazyProc) Addr() uintptr {
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}
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return p.addr
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}
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type lazyDLL struct {
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Name string
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mu sync.Mutex
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module windows.Handle
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onLoad func(d *lazyDLL)
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}
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func (d *lazyDLL) Load() error {
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if atomic.LoadPointer((*unsafe.Pointer)(unsafe.Pointer(&d.module))) != nil {
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return nil
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}
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d.mu.Lock()
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defer d.mu.Unlock()
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if d.module != 0 {
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return nil
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}
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const (
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LOAD_LIBRARY_SEARCH_APPLICATION_DIR = 0x00000200
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LOAD_LIBRARY_SEARCH_SYSTEM32 = 0x00000800
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)
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module, err := windows.LoadLibraryEx(d.Name, 0, LOAD_LIBRARY_SEARCH_APPLICATION_DIR|LOAD_LIBRARY_SEARCH_SYSTEM32)
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if err != nil {
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return fmt.Errorf("Unable to load library: %w", err)
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}
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atomic.StorePointer((*unsafe.Pointer)(unsafe.Pointer(&d.module)), unsafe.Pointer(module))
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if d.onLoad != nil {
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d.onLoad(d)
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}
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return nil
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}
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func (p *lazyProc) nameToAddr() (uintptr, error) {
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return windows.GetProcAddress(p.dll.module, p.Name)
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}
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