Make error messages consistent
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@@ -79,7 +79,7 @@ func (peer *Peer) timersActive() bool {
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func expiredRetransmitHandshake(peer *Peer) {
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if atomic.LoadUint32(&peer.timers.handshakeAttempts) > MaxTimerHandshakes {
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peer.device.log.Debug.Printf("%s: Handshake did not complete after %d attempts, giving up\n", peer, MaxTimerHandshakes+2)
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peer.device.log.Debug.Printf("%s - Handshake did not complete after %d attempts, giving up\n", peer, MaxTimerHandshakes+2)
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if peer.timersActive() {
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peer.timers.sendKeepalive.Del()
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@@ -98,7 +98,7 @@ func expiredRetransmitHandshake(peer *Peer) {
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}
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} else {
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atomic.AddUint32(&peer.timers.handshakeAttempts, 1)
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peer.device.log.Debug.Printf("%s: Handshake did not complete after %d seconds, retrying (try %d)\n", peer, int(RekeyTimeout.Seconds()), atomic.LoadUint32(&peer.timers.handshakeAttempts)+1)
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peer.device.log.Debug.Printf("%s - Handshake did not complete after %d seconds, retrying (try %d)\n", peer, int(RekeyTimeout.Seconds()), atomic.LoadUint32(&peer.timers.handshakeAttempts)+1)
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/* We clear the endpoint address src address, in case this is the cause of trouble. */
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peer.mutex.Lock()
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@@ -122,7 +122,7 @@ func expiredSendKeepalive(peer *Peer) {
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}
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func expiredNewHandshake(peer *Peer) {
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peer.device.log.Debug.Printf("%s: Retrying handshake because we stopped hearing back after %d seconds\n", peer, int((KeepaliveTimeout + RekeyTimeout).Seconds()))
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peer.device.log.Debug.Printf("%s - Retrying handshake because we stopped hearing back after %d seconds\n", peer, int((KeepaliveTimeout + RekeyTimeout).Seconds()))
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/* We clear the endpoint address src address, in case this is the cause of trouble. */
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peer.mutex.Lock()
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if peer.endpoint != nil {
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@@ -134,7 +134,7 @@ func expiredNewHandshake(peer *Peer) {
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}
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func expiredZeroKeyMaterial(peer *Peer) {
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peer.device.log.Debug.Printf("%s: Removing all keys, since we haven't received a new one in %d seconds\n", peer, int((RejectAfterTime * 3).Seconds()))
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peer.device.log.Debug.Printf("%s - Removing all keys, since we haven't received a new one in %d seconds\n", peer, int((RejectAfterTime * 3).Seconds()))
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peer.ZeroAndFlushAll()
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}
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