wintun: ring management moved to wintun.dll
Signed-off-by: Simon Rozman <simon@rozman.si> Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
This commit is contained in:
committed by
Jason A. Donenfeld
parent
65e03a9182
commit
a3b231b31e
@@ -9,10 +9,9 @@ import (
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"errors"
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"fmt"
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"os"
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"sync"
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"sync/atomic"
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"time"
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"unsafe"
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_ "unsafe"
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"golang.org/x/sys/windows"
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@@ -40,8 +39,8 @@ type NativeTun struct {
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errors chan error
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forcedMTU int
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rate rateJuggler
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rings *wintun.RingDescriptor
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writeLock sync.Mutex
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session wintun.Session
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readWait windows.Handle
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}
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var WintunPool *wintun.Pool
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@@ -103,17 +102,13 @@ func CreateTUNWithRequestedGUID(ifname string, requestedGUID *windows.GUID, mtu
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forcedMTU: forcedMTU,
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}
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tun.rings, err = wintun.NewRingDescriptor()
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tun.session, err = wt.StartSession(0x800000) // Ring capacity, 8 MiB
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if err != nil {
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tun.Close()
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return nil, fmt.Errorf("Error creating events: %v", err)
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}
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tun.handle, err = tun.wt.Register(tun.rings)
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if err != nil {
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tun.Close()
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return nil, fmt.Errorf("Error registering rings: %v", err)
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_, err = tun.wt.Delete(false)
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close(tun.events)
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return nil, fmt.Errorf("Error starting session: %v", err)
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}
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tun.readWait = tun.session.ReadWaitEvent()
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return tun, nil
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}
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@@ -131,13 +126,7 @@ func (tun *NativeTun) Events() chan Event {
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func (tun *NativeTun) Close() error {
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tun.close = true
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if tun.rings.Send.TailMoved != 0 {
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windows.SetEvent(tun.rings.Send.TailMoved) // wake the reader if it's sleeping
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}
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if tun.handle != windows.InvalidHandle {
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windows.CloseHandle(tun.handle)
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}
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tun.rings.Close()
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tun.session.End()
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var err error
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if tun.wt != nil {
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_, err = tun.wt.Delete(false)
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@@ -164,56 +153,34 @@ retry:
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return 0, err
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default:
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}
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if tun.close {
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return 0, os.ErrClosed
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}
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buffHead := atomic.LoadUint32(&tun.rings.Send.Ring.Head)
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if buffHead >= wintun.PacketCapacity {
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return 0, os.ErrClosed
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}
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start := nanotime()
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shouldSpin := atomic.LoadUint64(&tun.rate.current) >= spinloopRateThreshold && uint64(start-atomic.LoadInt64(&tun.rate.nextStartTime)) <= rateMeasurementGranularity*2
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var buffTail uint32
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for {
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buffTail = atomic.LoadUint32(&tun.rings.Send.Ring.Tail)
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if buffHead != buffTail {
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break
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}
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if tun.close {
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return 0, os.ErrClosed
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}
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if !shouldSpin || uint64(nanotime()-start) >= spinloopDuration {
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windows.WaitForSingleObject(tun.rings.Send.TailMoved, windows.INFINITE)
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goto retry
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packet, err := tun.session.ReceivePacket()
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switch err {
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case nil:
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packetSize := len(packet)
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copy(buff[offset:], packet)
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tun.session.ReleaseReceivePacket(packet)
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tun.rate.update(uint64(packetSize))
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return packetSize, nil
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case windows.ERROR_NO_MORE_ITEMS:
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if !shouldSpin || uint64(nanotime()-start) >= spinloopDuration {
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windows.WaitForSingleObject(tun.readWait, windows.INFINITE)
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goto retry
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}
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procyield(1)
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continue
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case windows.ERROR_HANDLE_EOF:
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return 0, os.ErrClosed
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case windows.ERROR_INVALID_DATA:
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return 0, errors.New("Send ring corrupt")
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}
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procyield(1)
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return 0, fmt.Errorf("Read failed: %v", err)
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}
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if buffTail >= wintun.PacketCapacity {
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return 0, os.ErrClosed
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}
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buffContent := tun.rings.Send.Ring.Wrap(buffTail - buffHead)
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if buffContent < uint32(unsafe.Sizeof(wintun.PacketHeader{})) {
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return 0, errors.New("incomplete packet header in send ring")
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}
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packet := (*wintun.Packet)(unsafe.Pointer(&tun.rings.Send.Ring.Data[buffHead]))
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if packet.Size > wintun.PacketSizeMax {
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return 0, errors.New("packet too big in send ring")
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}
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alignedPacketSize := wintun.PacketAlign(uint32(unsafe.Sizeof(wintun.PacketHeader{})) + packet.Size)
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if alignedPacketSize > buffContent {
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return 0, errors.New("incomplete packet in send ring")
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}
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copy(buff[offset:], packet.Data[:packet.Size])
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buffHead = tun.rings.Send.Ring.Wrap(buffHead + alignedPacketSize)
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atomic.StoreUint32(&tun.rings.Send.Ring.Head, buffHead)
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tun.rate.update(uint64(packet.Size))
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return int(packet.Size), nil
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}
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func (tun *NativeTun) Flush() error {
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@@ -225,36 +192,22 @@ func (tun *NativeTun) Write(buff []byte, offset int) (int, error) {
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return 0, os.ErrClosed
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}
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packetSize := uint32(len(buff) - offset)
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packetSize := len(buff) - offset
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tun.rate.update(uint64(packetSize))
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alignedPacketSize := wintun.PacketAlign(uint32(unsafe.Sizeof(wintun.PacketHeader{})) + packetSize)
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tun.writeLock.Lock()
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defer tun.writeLock.Unlock()
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buffHead := atomic.LoadUint32(&tun.rings.Receive.Ring.Head)
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if buffHead >= wintun.PacketCapacity {
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return 0, os.ErrClosed
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packet, err := tun.session.AllocateSendPacket(packetSize)
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if err == nil {
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copy(packet, buff[offset:])
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tun.session.SendPacket(packet)
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return packetSize, nil
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}
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buffTail := atomic.LoadUint32(&tun.rings.Receive.Ring.Tail)
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if buffTail >= wintun.PacketCapacity {
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switch err {
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case windows.ERROR_HANDLE_EOF:
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return 0, os.ErrClosed
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}
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buffSpace := tun.rings.Receive.Ring.Wrap(buffHead - buffTail - wintun.PacketAlignment)
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if alignedPacketSize > buffSpace {
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case windows.ERROR_BUFFER_OVERFLOW:
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return 0, nil // Dropping when ring is full.
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}
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packet := (*wintun.Packet)(unsafe.Pointer(&tun.rings.Receive.Ring.Data[buffTail]))
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packet.Size = packetSize
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copy(packet.Data[:packetSize], buff[offset:])
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atomic.StoreUint32(&tun.rings.Receive.Ring.Tail, tun.rings.Receive.Ring.Wrap(buffTail+alignedPacketSize))
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if atomic.LoadInt32(&tun.rings.Receive.Ring.Alertable) != 0 {
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windows.SetEvent(tun.rings.Receive.TailMoved)
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}
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return int(packetSize), nil
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return 0, fmt.Errorf("Write failed: %v", err)
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}
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// LUID returns Windows interface instance ID.
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