wintun: add more retry loops
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@@ -75,18 +75,11 @@ func CreateTUN(ifname string) (TUNDevice, error) {
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return nil, err
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}
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go func() {
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retries := retryTimeout * retryRate
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for {
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err := wt.SetInterfaceName(ifname)
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if err != nil && retries > 0 {
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time.Sleep(time.Second / retryRate)
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retries--
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continue
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}
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return
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}
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}()
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err = wt.SetInterfaceName(ifname)
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if err != nil {
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wt.DeleteInterface(0)
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return nil, err
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}
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err = wt.FlushInterface()
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if err != nil {
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