device: simplify peer queue locking
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
This commit is contained in:
@@ -25,6 +25,7 @@ type Peer struct {
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endpoint conn.Endpoint
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persistentKeepaliveInterval uint32 // accessed atomically
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firstTrieEntry *trieEntry
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stopping sync.WaitGroup // routines pending stop
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// These fields are accessed with atomic operations, which must be
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// 64-bit aligned even on 32-bit platforms. Go guarantees that an
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@@ -53,14 +54,8 @@ type Peer struct {
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queue struct {
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sync.RWMutex
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staged chan *QueueOutboundElement // staged packets before a handshake is available
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outbound chan *QueueOutboundElement // sequential ordering of work
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inbound chan *QueueInboundElement // sequential ordering of work
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}
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routines struct {
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sync.Mutex // held when stopping routines
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stopping sync.WaitGroup // routines pending stop
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stop chan struct{} // size 0, stop all go routines in peer
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outbound chan *QueueOutboundElement // sequential ordering of udp transmission
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inbound chan *QueueInboundElement // sequential ordering of tun writing
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}
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cookieGenerator CookieGenerator
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@@ -72,7 +67,6 @@ func (device *Device) NewPeer(pk NoisePublicKey) (*Peer, error) {
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}
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// lock resources
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device.staticIdentity.RLock()
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defer device.staticIdentity.RUnlock()
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@@ -80,13 +74,11 @@ func (device *Device) NewPeer(pk NoisePublicKey) (*Peer, error) {
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defer device.peers.Unlock()
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// check if over limit
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if len(device.peers.keyMap) >= MaxPeers {
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return nil, errors.New("too many peers")
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}
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// create peer
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peer := new(Peer)
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peer.Lock()
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defer peer.Unlock()
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@@ -95,14 +87,12 @@ func (device *Device) NewPeer(pk NoisePublicKey) (*Peer, error) {
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peer.device = device
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// map public key
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_, ok := device.peers.keyMap[pk]
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if ok {
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return nil, errors.New("adding existing peer")
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}
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// pre-compute DH
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handshake := &peer.handshake
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handshake.mutex.Lock()
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handshake.precomputedStaticStatic = device.staticIdentity.privateKey.sharedSecret(pk)
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@@ -110,16 +100,13 @@ func (device *Device) NewPeer(pk NoisePublicKey) (*Peer, error) {
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handshake.mutex.Unlock()
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// reset endpoint
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peer.endpoint = nil
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// add
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device.peers.keyMap[pk] = peer
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device.peers.empty.Set(false)
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// start peer
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if peer.device.isUp.Get() {
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peer.Start()
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}
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@@ -164,17 +151,14 @@ func (peer *Peer) String() string {
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}
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func (peer *Peer) Start() {
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// should never start a peer on a closed device
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if peer.device.isClosed.Get() {
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return
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}
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// prevent simultaneous start/stop operations
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peer.routines.Lock()
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defer peer.routines.Unlock()
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peer.queue.Lock()
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defer peer.queue.Unlock()
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if peer.isRunning.Get() {
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return
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@@ -184,23 +168,19 @@ func (peer *Peer) Start() {
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device.log.Verbosef("%v - Starting...", peer)
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// reset routine state
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peer.routines.stopping.Wait()
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peer.routines.stop = make(chan struct{})
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peer.routines.stopping.Add(1)
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peer.stopping.Wait()
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peer.stopping.Add(2)
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// prepare queues
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peer.queue.Lock()
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peer.queue.staged = make(chan *QueueOutboundElement, QueueStagedSize)
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peer.queue.outbound = make(chan *QueueOutboundElement, QueueOutboundSize)
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peer.queue.inbound = make(chan *QueueInboundElement, QueueInboundSize)
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peer.queue.Unlock()
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if peer.queue.staged == nil {
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peer.queue.staged = make(chan *QueueOutboundElement, QueueStagedSize)
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}
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peer.timersInit()
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peer.handshake.lastSentHandshake = time.Now().Add(-(RekeyTimeout + time.Second))
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// wait for routines to start
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go peer.RoutineSequentialSender()
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go peer.RoutineSequentialReceiver()
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@@ -254,31 +234,20 @@ func (peer *Peer) ExpireCurrentKeypairs() {
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}
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func (peer *Peer) Stop() {
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// prevent simultaneous start/stop operations
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peer.queue.Lock()
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defer peer.queue.Unlock()
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if !peer.isRunning.Swap(false) {
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return
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}
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peer.routines.Lock()
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defer peer.routines.Unlock()
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peer.device.log.Verbosef("%v - Stopping...", peer)
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peer.timersStop()
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// stop & wait for ongoing peer routines
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close(peer.routines.stop)
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peer.routines.stopping.Wait()
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// close queues
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peer.queue.Lock()
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close(peer.queue.inbound)
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close(peer.queue.outbound)
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peer.queue.Unlock()
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peer.stopping.Wait()
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peer.ZeroAndFlushAll()
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}
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