Improved timer state machine
This commit is contained in:
27
src/peer.go
27
src/peer.go
@@ -20,25 +20,36 @@ type Peer struct {
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txBytes uint64
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rxBytes uint64
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time struct {
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mutex sync.RWMutex
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lastSend time.Time // last send message
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lastHandshake time.Time // last completed handshake
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nextKeepalive time.Time
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}
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signal struct {
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newKeyPair chan struct{} // (size 1) : a new key pair was generated
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handshakeBegin chan struct{} // (size 1) : request that a new handshake be started ("queue handshake")
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handshakeCompleted chan struct{} // (size 1) : handshake completed
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flushNonceQueue chan struct{} // (size 1) : empty queued packets
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messageSend chan struct{} // (size 1) : a message was send to the peer
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messageReceived chan struct{} // (size 1) : an authenticated message was received
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stop chan struct{} // (size 0) : close to stop all goroutines for peer
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}
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timer struct {
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sendKeepalive *time.Timer
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handshakeTimeout *time.Timer
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/* Both keep-alive timers acts as one (see timers.go)
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* They are kept seperate to simplify the implementation.
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*/
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keepalivePersistent *time.Timer // set for persistent keepalives
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keepaliveAcknowledgement *time.Timer // set upon recieving messages
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zeroAllKeys *time.Timer // zero all key material after RejectAfterTime*3
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}
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queue struct {
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nonce chan *QueueOutboundElement // nonce / pre-handshake queue
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outbound chan *QueueOutboundElement // sequential ordering of work
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inbound chan *QueueInboundElement // sequential ordering of work
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}
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flags struct {
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keepaliveWaiting int32
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}
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mac MACStatePeer
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}
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@@ -51,7 +62,12 @@ func (device *Device) NewPeer(pk NoisePublicKey) *Peer {
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peer.mac.Init(pk)
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peer.device = device
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peer.timer.sendKeepalive = stoppedTimer()
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peer.timer.keepalivePersistent = NewStoppedTimer()
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peer.timer.keepaliveAcknowledgement = NewStoppedTimer()
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peer.timer.zeroAllKeys = NewStoppedTimer()
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peer.flags.keepaliveWaiting = AtomicFalse
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// assign id for debugging
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@@ -82,7 +98,7 @@ func (device *Device) NewPeer(pk NoisePublicKey) *Peer {
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peer.queue.outbound = make(chan *QueueOutboundElement, QueueOutboundSize)
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peer.queue.inbound = make(chan *QueueInboundElement, QueueInboundSize)
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// prepare signaling
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// prepare signaling & routines
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peer.signal.stop = make(chan struct{})
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peer.signal.newKeyPair = make(chan struct{}, 1)
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@@ -90,9 +106,8 @@ func (device *Device) NewPeer(pk NoisePublicKey) *Peer {
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peer.signal.handshakeCompleted = make(chan struct{}, 1)
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peer.signal.flushNonceQueue = make(chan struct{}, 1)
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// outbound pipeline
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go peer.RoutineNonce()
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go peer.RoutineTimerHandler()
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go peer.RoutineHandshakeInitiator()
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go peer.RoutineSequentialSender()
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go peer.RoutineSequentialReceiver()
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