device: move Queue{In,Out}boundElement Mutex to container type

Queue{In,Out}boundElement locking can contribute to significant
overhead via sync.Mutex.lockSlow() in some environments. These types
are passed throughout the device package as elements in a slice, so
move the per-element Mutex to a container around the slice.

Reviewed-by: Maisem Ali <maisem@tailscale.com>
Signed-off-by: Jordan Whited <jordan@tailscale.com>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
This commit is contained in:
Jordan Whited
2023-10-02 14:48:28 -07:00
committed by Jason A. Donenfeld
parent 8a015f7c76
commit 1ec454f253
6 changed files with 121 additions and 111 deletions

View File

@@ -46,13 +46,13 @@ func (p *WaitPool) Put(x any) {
}
func (device *Device) PopulatePools() {
device.pool.outboundElementsSlice = NewWaitPool(PreallocatedBuffersPerPool, func() any {
s := make([]*QueueOutboundElement, 0, device.BatchSize())
return &s
})
device.pool.inboundElementsSlice = NewWaitPool(PreallocatedBuffersPerPool, func() any {
device.pool.inboundElementsContainer = NewWaitPool(PreallocatedBuffersPerPool, func() any {
s := make([]*QueueInboundElement, 0, device.BatchSize())
return &s
return &QueueInboundElementsContainer{elems: s}
})
device.pool.outboundElementsContainer = NewWaitPool(PreallocatedBuffersPerPool, func() any {
s := make([]*QueueOutboundElement, 0, device.BatchSize())
return &QueueOutboundElementsContainer{elems: s}
})
device.pool.messageBuffers = NewWaitPool(PreallocatedBuffersPerPool, func() any {
return new([MaxMessageSize]byte)
@@ -65,28 +65,32 @@ func (device *Device) PopulatePools() {
})
}
func (device *Device) GetOutboundElementsSlice() *[]*QueueOutboundElement {
return device.pool.outboundElementsSlice.Get().(*[]*QueueOutboundElement)
func (device *Device) GetInboundElementsContainer() *QueueInboundElementsContainer {
c := device.pool.inboundElementsContainer.Get().(*QueueInboundElementsContainer)
c.Mutex = sync.Mutex{}
return c
}
func (device *Device) PutOutboundElementsSlice(s *[]*QueueOutboundElement) {
for i := range *s {
(*s)[i] = nil
func (device *Device) PutInboundElementsContainer(c *QueueInboundElementsContainer) {
for i := range c.elems {
c.elems[i] = nil
}
*s = (*s)[:0]
device.pool.outboundElementsSlice.Put(s)
c.elems = c.elems[:0]
device.pool.inboundElementsContainer.Put(c)
}
func (device *Device) GetInboundElementsSlice() *[]*QueueInboundElement {
return device.pool.inboundElementsSlice.Get().(*[]*QueueInboundElement)
func (device *Device) GetOutboundElementsContainer() *QueueOutboundElementsContainer {
c := device.pool.outboundElementsContainer.Get().(*QueueOutboundElementsContainer)
c.Mutex = sync.Mutex{}
return c
}
func (device *Device) PutInboundElementsSlice(s *[]*QueueInboundElement) {
for i := range *s {
(*s)[i] = nil
func (device *Device) PutOutboundElementsContainer(c *QueueOutboundElementsContainer) {
for i := range c.elems {
c.elems[i] = nil
}
*s = (*s)[:0]
device.pool.inboundElementsSlice.Put(s)
c.elems = c.elems[:0]
device.pool.outboundElementsContainer.Put(c)
}
func (device *Device) GetMessageBuffer() *[MaxMessageSize]byte {