all: make conn.Bind.Open return a slice of receive functions

Instead of hard-coding exactly two sources from which
to receive packets (an IPv4 source and an IPv6 source),
allow the conn.Bind to specify a set of sources.

Beneficial consequences:

* If there's no IPv6 support on a system,
  conn.Bind.Open can choose not to return a receive function for it,
  which is simpler than tracking that state in the bind.
  This simplification removes existing data races from both
  conn.StdNetBind and bindtest.ChannelBind.
* If there are more than two sources on a system,
  the conn.Bind no longer needs to add a separate muxing layer.

Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
This commit is contained in:
Josh Bleecher Snyder
2021-03-31 13:55:18 -07:00
committed by Jason A. Donenfeld
parent 8ed83e0427
commit 10533c3e73
7 changed files with 138 additions and 142 deletions

View File

@@ -8,6 +8,7 @@ package conn
import (
"errors"
"net"
"sync"
"syscall"
)
@@ -16,6 +17,7 @@ import (
// It uses the Go's net package to implement networking.
// See LinuxSocketBind for a proper implementation on the Linux platform.
type StdNetBind struct {
mu sync.Mutex // protects following fields
ipv4 *net.UDPConn
ipv6 *net.UDPConn
blackhole4 bool
@@ -81,12 +83,15 @@ func listenNet(network string, port int) (*net.UDPConn, int, error) {
return conn, uaddr.Port, nil
}
func (bind *StdNetBind) Open(uport uint16) (uint16, error) {
func (bind *StdNetBind) Open(uport uint16) ([]ReceiveFunc, uint16, error) {
bind.mu.Lock()
defer bind.mu.Unlock()
var err error
var tries int
if bind.ipv4 != nil || bind.ipv6 != nil {
return 0, ErrBindAlreadyOpen
return nil, 0, ErrBindAlreadyOpen
}
// Attempt to open ipv4 and ipv6 listeners on the same port.
@@ -97,7 +102,7 @@ again:
ipv4, port, err = listenNet("udp4", port)
if err != nil && !errors.Is(err, syscall.EAFNOSUPPORT) {
return 0, err
return nil, 0, err
}
// Listen on the same port as we're using for ipv4.
@@ -109,17 +114,27 @@ again:
}
if err != nil && !errors.Is(err, syscall.EAFNOSUPPORT) {
ipv4.Close()
return 0, err
return nil, 0, err
}
if ipv4 == nil && ipv6 == nil {
return 0, syscall.EAFNOSUPPORT
var fns []ReceiveFunc
if ipv4 != nil {
fns = append(fns, makeReceiveFunc(ipv4, true))
bind.ipv4 = ipv4
}
bind.ipv4 = ipv4
bind.ipv6 = ipv6
return uint16(port), nil
if ipv6 != nil {
fns = append(fns, makeReceiveFunc(ipv6, false))
bind.ipv6 = ipv6
}
if len(fns) == 0 {
return nil, 0, syscall.EAFNOSUPPORT
}
return fns, uint16(port), nil
}
func (bind *StdNetBind) Close() error {
bind.mu.Lock()
defer bind.mu.Unlock()
var err1, err2 error
if bind.ipv4 != nil {
err1 = bind.ipv4.Close()
@@ -137,23 +152,14 @@ func (bind *StdNetBind) Close() error {
return err2
}
func (bind *StdNetBind) ReceiveIPv4(buff []byte) (int, Endpoint, error) {
if bind.ipv4 == nil {
return 0, nil, syscall.EAFNOSUPPORT
func makeReceiveFunc(conn *net.UDPConn, isIPv4 bool) ReceiveFunc {
return func(buff []byte) (int, Endpoint, error) {
n, endpoint, err := conn.ReadFromUDP(buff)
if isIPv4 && endpoint != nil {
endpoint.IP = endpoint.IP.To4()
}
return n, (*StdNetEndpoint)(endpoint), err
}
n, endpoint, err := bind.ipv4.ReadFromUDP(buff)
if endpoint != nil {
endpoint.IP = endpoint.IP.To4()
}
return n, (*StdNetEndpoint)(endpoint), err
}
func (bind *StdNetBind) ReceiveIPv6(buff []byte) (int, Endpoint, error) {
if bind.ipv6 == nil {
return 0, nil, syscall.EAFNOSUPPORT
}
n, endpoint, err := bind.ipv6.ReadFromUDP(buff)
return n, (*StdNetEndpoint)(endpoint), err
}
func (bind *StdNetBind) Send(buff []byte, endpoint Endpoint) error {
@@ -162,15 +168,16 @@ func (bind *StdNetBind) Send(buff []byte, endpoint Endpoint) error {
if !ok {
return ErrWrongEndpointType
}
var conn *net.UDPConn
var blackhole bool
if nend.IP.To4() != nil {
blackhole = bind.blackhole4
conn = bind.ipv4
} else {
bind.mu.Lock()
blackhole := bind.blackhole4
conn := bind.ipv4
if nend.IP.To4() == nil {
blackhole = bind.blackhole6
conn = bind.ipv6
}
bind.mu.Unlock()
if blackhole {
return nil
}